Home / CareerFrom building software
2003–2025 · Complete career history
From building software
to leading games.
Product ownership, production, studio capabilities and franchise strategy. Select an employer, role or year to explore the work in context.
Signature arc
Career chapter
MavenHut Games
Moved from developing live Facebook games into product ownership, game design, growth and Agile delivery.
Game Developer
Backend, frontend, databases and operational tooling for live Facebook games.
- Developed backend, frontend, REST API and database systems for live Facebook games, including Solitaire Knockout.
- Worked on performance, database scaling and client-to-platform integrations across desktop and mobile delivery constraints.
- Built deployment controls, resource monitoring and data-processing tools for Producers and QA, including automated reports and exports.
- Became a technical adviser to product and production teams, contributing to architectural choices and product direction.
Associated games
- Solitaire Knockout
Let’s talk
The next chapter.
Interested in senior product and production leadership opportunities in game development studios.
Target opportunitiesHead of Product · VP of Product · Lead Product Manager · Head of Production
Berlin, Germany