2003–2025 · Complete career history
From building software
to leading games.
Product ownership, production, studio capabilities and franchise strategy. Select an employer, role or year to explore the work in context.
Signature arc
Career chapter
SOFTGAMES
Expanded from Cookie Crush production into shared studio services, a rapid-response Taskforce and focused growth work on Bubble Shooter Pro. From 2020, responsibilities overlapped across games and studio capabilities.
Parallel responsibilities, with separate role dates.
Senior Game Producer, Cookie Crush
Production leadership for SOFTGAMES’ flagship Facebook Instant Games title.
- Led a cross-functional team of 9–14 specialists and introduced the game’s first LiveOps events.
- Iterated virality, re-engagement and monetization across ads, IAP and promotional events.
- Introduced A/B testing, wider KPI reporting and user testing.
Let’s talk
The next chapter.
Interested in senior product and production leadership opportunities in game development studios.
Target opportunitiesHead of Product · VP of Product · Lead Product Manager · Head of Production
Berlin, Germany