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2003–2025 · Complete career history

From building software
to leading games.

Product ownership, production, studio capabilities and franchise strategy. Select an employer, role or year to explore the work in context.

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Work
Platform
Year

Career chapter

SOFTGAMES

Dec 2018 – Jun 2022

Expanded from Cookie Crush production into shared studio services, a rapid-response Taskforce and focused growth work on Bubble Shooter Pro. From 2020, responsibilities overlapped across games and studio capabilities.

Parallel responsibilities, with separate role dates.

Apr 2020 – Jun 2022

Senior Game Producer, Taskforce

Rapid-response production supporting 10–20 Facebook Instant Games titles.

  • Built and led a rapid-response Taskforce supporting 10–20 Facebook Instant Games titles.
  • Integrated and tested new and beta platform capabilities through rapid experiments.
  • Coordinated implementation, testing and continuous releases across live products.
  • Used the results to identify opportunities worth expanding into individual games, including Bubble Shooter Pro.
Facebook Instant Games

Let’s talk

The next chapter.

Interested in senior product and production leadership opportunities in game development studios.

Target opportunitiesHead of Product · VP of Product · Lead Product Manager · Head of Production

Berlin, Germany