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2003–2025 · Complete career history

From building software
to leading games.

Product ownership, production, studio capabilities and franchise strategy. Select an employer, role or year to explore the work in context.

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Platform
Year

Career chapter

FRVR

Jul 2022 – Jun 2024

Progressed from leading producers across the portfolio to owning Krunker Strike FRVR on Discord, then to product direction and resource decisions across the three-title Krunker franchise.

Jul 2022 – Sep 2023

Production Lead

Leadership and development of Game and Technical Producers across the portfolio.

  • Led and developed Game and Technical Producers across live games and new initiatives, coordinating internal and external contributors.
  • Built LiveOps capabilities, including remote configuration of game functionality and events, and strengthened virality and player-value measurement.
  • Played a major role in scaling Basketball FRVR from approximately 400K to 2–3M daily users during this role.
  • Established quarterly portfolio evaluation to guide leadership and game teams on prioritization and investment.
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The next chapter.

Interested in senior product and production leadership opportunities in game development studios.

Target opportunitiesHead of Product · VP of Product · Lead Product Manager · Head of Production

Berlin, Germany