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2003–2025 · Complete career history
From building software
to leading games.
Product ownership, production, studio capabilities and franchise strategy. Select an employer, role or year to explore the work in context.
Signature arc
Career chapter
FRVR
Progressed from leading producers across the portfolio to owning Krunker Strike FRVR on Discord, then to product direction and resource decisions across the three-title Krunker franchise.
Production Lead
Leadership and development of Game and Technical Producers across the portfolio.
- Led and developed Game and Technical Producers across live games and new initiatives, coordinating internal and external contributors.
- Built LiveOps capabilities, including remote configuration of game functionality and events, and strengthened virality and player-value measurement.
- Played a major role in scaling Basketball FRVR from approximately 400K to 2–3M daily users during this role.
- Established quarterly portfolio evaluation to guide leadership and game teams on prioritization and investment.
Let’s talk
The next chapter.
Interested in senior product and production leadership opportunities in game development studios.
Target opportunitiesHead of Product · VP of Product · Lead Product Manager · Head of Production
Berlin, Germany